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What Respawn's Star Wars Strategy Game Could Learn From X-COM

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작성자 QD 작성일25-09-24 18:20 (수정:25-09-24 18:20)

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연락처 : QD 이메일 : rob_arkwookerum@yahoo.com

Spawning multiple books, comics, board games, card games, spin-offs, TV series, and core films, the Star Wars franchise is a cultural behemoth. The globally beloved series already has a number of excellent games under its belt, like the singleplayer Star Wars Jedi: Fallen Order and the gold standard of MMORPGs Star Wars: Knights of the Old Republic . However, fans of the franchise were surprised by the announcement that came earlier this year of three new titles, as EA teams up with Respawn Entertainment to make new Star Wars projects. These three new titles will be the eagerly anticipated Star Wars Jedi: Fallen Order 2, an FPS, and a strategy g


modern_building_windows_at_nights-1024x683.jpgThe gameplay of Triangle Strategy is made up of three primary phases: narrative, exploration, and combat. The exploration mechanic opens specific locations up for players to wander as Lord Serenoa. During this time, players will look for items scattered around the maps, communicate with NPCs and main characters, and discover information that is important to the narrative. Finding the information in the form of notes of hearsay from NPCs is a crucial task during this phase of gameplay, as it often gives players sway in decision-making later in the story. These discoveries can even allow players to persuade characters to their cause during voting sessions, which are used to determine the course of the overarching st

This mixed delivery doesn’t really matter though, it’s consistent enough that the more dramatic moments strike with an execution that carries the weight of kingdoms collapsing and betrayals stinging like a well-placed dagger in the back. Given all the characters are depicted by 2D portraits and a lump of pixels, this is a real testament to the excellent writing and Tomoya Asano’s desire to tell a more mature story that wasn’t possible in Bravely Default or Octopath Traveller. It’s badass, and I can’t wait to see where the narrative goes and if the weight of my decisions will continue to make a noticeable difference. Since right now, I’ve made a handful of choices that have me curious to tackle a second playthrough.


The second SLG game heroes in the original Mass Effect trilogy retained the strong aspects of its predecessor while polishing up the game's combat. The end result is a fun adventure that will keep players engaged for quite some time ind


In fact, it seems that nearly every location in Triangle Strategy has its own unique background that will influence how the general populace views Serenoa and his crew. On top of that, the game has excellent conversation logs, event logs, and information review features that will make it easy for players to jump back in after an extended br


This would provide the same dynamic of a smaller, fractured force against a more powerful antagonistic one, but would add something a little more unexpected to the traditional good vs. bad Star Wars formula. Of course, the strategy game could choose to go in a completely different direction and allow players to use more underused elements and utilize less human-focused factions as w


BioWare 's release of Mass Effect was widely celebrated among the masses. The idea of playing through a massive sci-fi epic was a tantalizing prospect, and Mass Effect 2 served to strengthen this not


Before making bombastic real-time action games, there was a time when BioWare was still making titles with more strategic gameplay. This is the time when the incredible Star Wars: Knights of the Old Republic was released to massive critical and commercial succ


Despite this, the graphics throughout Triangle Strategy are an exciting part of gameplay. Characters each possess an illustrative portrait for their profiles in the classic Final Fantasy -reminiscent art style . To add to this, the combination of 2D and 3D graphics for the world's environments combines classic pixel and spite visuals with dimensional and immersive 3D spaces. While the number of explorable spaces showcasing these aspects of Triangle Strategy are more limited than some may like, the time spent combing through each location is rewarding and takes the grind out of talking to NPCs and entering random hou

Triangle Strategy made me feel like an awful person. Many games make a huge deal about the impact your decisions will have on characters and the unfolding narrative, but here the input actually feels substantial. People died due to my actions, while allegiances across a global conflict shifted and changed depending on what I believed was right. It gives this gorgeous pixel-art TRPG a level of dramatic investment I never could have expected, and for that it shines. The name is still very silly though.


With the responsibility of running a base combined with the top-down, turn-based combat of engaging in missions with a team of troopers, the XCOM games provided the overview-style of an RTS with the thrill and pace of more action-focused excursions. The upcoming Star Wars game would do well to incorporate a similar structure, giving players multiple aspects to focus on and engage w

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