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PlayerUnknown's Battlegrounds: Desert Map Details & New Guns

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작성자 YM 작성일25-09-20 16:40 (수정:25-09-20 16:40)

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연락처 : YM 이메일 : mellissatolbert@web.de

"Like the current free-to-open system, you will be limited in the number of crates you can receive each week, with the crate prices being reset each Monday. Currently, this limit is set to 6 crates per week, and you are free to trade them on the Steam Marketplace. I also want to point out that the full cosmetic system is still being discussed internally, and we are taking your concerns into consideration when it comes to the ability to get free cosmetics by playing the ga


The shipping and transport capitol of Miramar, La Cobrería's most prominent feature is it's enormous Rail Yard. Here, players will hunt and be hunted among the half-buried cargo of a long dead industry. Careful players should loot the schools and campuses that dot this town before attempting to hold the Y


There's no clear reason not to include this feature, and it will make players coming from other third-person shooters like Metal Gear Solid V and Splinter Cell: Black List more comfortable with the contr


The disintegration of the relationship between Hideo Kojima and Konami was a difficult one to watch for gaming fans. It resulted in a lot of fallout, including the hugely anticipated horror title Silent Hills , while it also seemed to put a dampener on the future of the Metal Gear franchise as a whole. After all, the series was so intrinsically tied to Kojima that it seemed unlikely it could ever truly return without


Chumacera is the husk of Miramar's once thriving textile industry. Long abandoned factories overlook a main road lined with residential and commercial buildings. Verticality in both the buildings and terrain make this town an exciting location to loot- high risk, high opportun

In a May 2017 interview with PCGamesN , Brendan Greene, the man behind the "PlayerUnknown" handle, discussed his initial inspiration for the mod. "I’d seen what Survivor GameZ did with DayZ," Greene said. "[…] It was a great event but I couldn’t play in it because I wasn’t a streamer. I thought: ‘Well, I want to do this. I want to play this’. I had a DayZ mod server that I had scripted lots of stuff into and decided I wanted to make a mod. I just thought, ‘Right, let’s try and make a battle royale mod’, and the genre was born." In its initial form, PlayerUnknown’s Battle Royale pitted 25 players against one another in a shared starting area with a cornucopia of gear lying before them. Once the countdown reached zero, the race for life and loot was on! Fun fact: one of the most iconic mechanics of the mod and its successors, the constantly shrinking circle, arose due to Greene’s skill-level as a programmer. "The ever decreasing circle – I couldn’t program squares like it is in the Battle Royale movie," Greene told Rock, Paper, Shotgun in a July 2017 interview . "The code for doing squares that shrink, I just couldn’t do it because I wasn’t a very good coder, right? So I [changed] it to an ever-decreasing circle that sort of moved around inside itself, because that’s how I could do it."


Rolex: Five years from now I personally believe it is going to be as big as any other sport. People love esports. They love to see their favorite players out on stage competing against the best of the best. It’s only going up from h


As it is, the third-person camera sits up and to the right of the player. This allows for easily checking around corners when they're on the players's right side. If a player tightens their aim, they can switch the camera over to their left shoulder to help peek around a left corner. Pressing Shift and Q or E will even let a player select the shoulder to look over first when focusing their


Rolex: PUBG Mobile was just released a few months ago, while PUBG PC has been out for quite some time. There is definitely a huge difference when it comes to both platforms. The mechanics are different, and you need to approach each in a certain way. Nonetheless, at the end of the day it still is the same SLG game money guide. But the pro scene on mobile most definitely uses different tactics and strategies than on


Players and the map don't always interact in the most realistic or predictable way. Some rocky places in the PUBG map can quickly get a player stuck, unable to escape and forced to wait for an enemy or the blue circle to come around and finish them


One of the worst and most obvious cases of poor terrain interactions shows up when driving a vehicle in PUBG . Random map geometry can snag a car and bring it to an immediate halt or swerve it off course. And in severe cases, cars can do a complete flip while driving on seemingly smooth ground. While it's good for a laugh, competitive players won't laugh long if that flipped car was supposed to save them from the blue cir


Some map objects, walls, and windows are also too high up to be seen through or over while in first-person mode, showing that they may have been designed with only the higher third-person camera in mind. Also, sometimes shots in first person don't go quite where the player is looking -- if aiming just above an object, the bullet can hit that object instead of the intended tar

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