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Analyzing Folkloric Symbols in Horror Video Games

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작성자 OF 작성일25-11-15 06:47 (수정:25-11-15 06:47)

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연락처 : OF 이메일 : doreensutherland@ig.com.br

Folkloric symbols have long been a source of fear and fascination in human culture — when woven into horror video games, they awaken buried fears tied to ancestral stories, crafting experiences that feel eerily recognizable yet deeply wrong. Unlike visceral thrills or bloody spectacle, which rely on sensory overload, folkloric elements thrive on the distortion of the familiar — elements that mimic reality but twist it unnaturally. This is their silent advantage where atmosphere and psychological tension reign supreme.


Developers increasingly turn to local legends to ground their worlds in truth — for instance, classic Japanese horror games such as those in the Yomawari franchise invoke ancestral spirits, wandering orphans, and forgotten altars to weave unease into every shadowed corner. They’re not just visual gimmicks — they’re born from folklore about unfulfilled vows. Even if they’re unfamiliar with the original myth, yet they instinctively feel its emotional gravity. It refuses to clarify the origins, because the unknown is more frightening than the revealed.


European-inspired titles adopt the same strategy — series including Amnesia and Outlast blend in trials of heretics, village curses, and inverted sacraments. A black bird resting on a broken steeple, a doll stitched from rags that murmurs in a child’s tone, a house constructed over a buried chapel — these aren’t mere environmental details. They are vessels of collective shame, stirring fear because they recall what was meant to be forgotten: shame, control, and the primal fear of the unseen.


What elevates folkloric symbols in games is interactivity. In film or literature, the audience merely observes the symbol, the player must choose to confront it, carry it, or be consumed by it. When the protagonist holds a forbidden object and weighs its cost, they’re not just solving a puzzle — they’re participating in a ritual older than civilization. The game becomes a living ritual.


Modern horror games also reinterpret traditional symbols to reflect today’s fears — an apparition that appears when you check your notifications, a lullaby that plays through headphones only when the player is alone, a reflection showing a figure that moves without you — these are updated iterations of old tales about unseen watchers. The tools shift, but the fear is timeless: that the past never sleeps, even in our glowing screens.


They survive because they echo fundamental human experiences. They channel loss, isolation, and the terror of being forgotten. Games that honor these symbols don’t merely shock — they immerse players in myths that predate their ancestors. And that — the sense that something ancient still has teeth — is infinitely more unsettling than any CGI horror.

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