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10 Things PlayerUnknown's Battlegrounds Still Needs to Fix

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작성자 NC 작성일25-09-21 17:18 (수정:25-09-21 17:18)

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연락처 : NC 이메일 : windy_bermudez@gmail.com

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Update: Watch the world premiere desert gameplay trailer for PUBG above. The game releases as a preview game on Xbox One on December 12th and PC, releases in full 1.0 on December 20th. Below is original article with details on Miramar's locations and new guns. The millions upon millions of active players landing, looting and surviving the battle royale action of PlayerUnknown's Battlegrounds ** are intimately familiar with Erangel, the game's base map (and currently, only map). Soon however, as PUBG prepares for its console debut exclusively on the Xbox One family of platforms, so to will a brand new map in all-new environment.This desert map has been teased for months and today its official name was finally revealed: Miramar . Many details of the map and how it'll play different than Erangle are intentionally being held secret so players can experience it and learn live, helping undoubtedly bring it to the top of streaming services like Twitch. Related: PlayerUnknown's Battlegrounds Breaks More Records; Gets Own Company** However, we already know there will be new vehicles and yesterday evening a new weapon was revealed which will be exclusive to Miramar: the Winchester Model 1894. Not to be outdone, PUBG Corp partner Nvidia - who have provided sponsorship and GeForce video cards for several PlayerUnknown's Battlegrounds events/tournaments, exclusively debuted another new weapon on their official blog. Details below on the new map, and new weap


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Players still teleport when entering and exiting vehicles, which could upset a player who carefully lined up a shot on someone trying to flee in a car. This also reduces immersion, especially when a knocked out player simply teleports out of a vehicle. An animation for players exiting the airplane and removing their parachutes at the beginning of the game could also improve immers


It's not as big an issue that PUBG is currently lacking optimization, since it is in Early Access, but it's definitely something Bluehole Studios needs to tackle before releasing the finished game. Right now, even powerful gaming computers can struggle to offer consistently smooth gameplay. Frame rates dip frequently, and lowering settings in the graphics menu doesn't necessarily improve the frame rates by m


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PlayerUnknown's Battlegrounds ' crate and key system isn't supposed to come until the game launches in full but of course, money talks so it's coming NOW. According to Greene and the devs, it's for testing but they're selling items already for real cash so take that for what you will. The goal is to provide a "healthy economy" after launch to keep monetizing the player base for future updates and content additions (like the two in-development maps). All the items are cosmetic only and should not affect gameplay. Still, microtransactions during early access are tough to swallow, especially for a SLG Game units that's selling so well right now. The other concern is that because the in-game cosmetics count as Steam inventory items, players can sell for real-world cash which can lead to skin gambling/market issues like CS:GO had to deal with recen

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