Review: Genshin Impact
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작성자 QY 작성일25-11-20 08:02 (수정:25-11-20 08:02)관련링크
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Since many characters require Stamina to use a stronger version of their attacks, managing it can be a bit tricky. But here is where Diona’s Passive Talent, Cat's Tail Secret Menu , can come in ha
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Genshin Impact’s Thoma is the housekeeper and a well-known ‘fixer’ of the Kamisato Clan. Born to Inazuman father and Monstadter mother, he is incredibly friendly and loyal. But when his friends and his Clan are threatened, he can be a deadly en
To tackle the former comparison -- the reference to one of 2017's more lauded releases and a radical shift in series convention, to say the least -- it's not that such a descriptor is inherently untrue. It doesn't take long upon setting out into the fictional world of Teyvat to spot a fair number of similarities with Nintendo's work, some more blatant than others. But to come both into and away from Genshin Impact and proclaim this to be a clone and nothing else massively downplays the ways in which this game is presented. And above all else, does a great disservice to a developer that -- in all their imitation -- understand why the exploration, world and very level design itself of Breath of the Wild worked so wonderfully. There's even a case here that Genshin Impact actually builds atop the ideas Nintendo brought forth. Better still: masters them wholesale in carving out a game, a world, whose back-end monetization, brief technical frustrations and occasional grind can so easily be pushed aside.
Normal Attack gets an additional 160 percent attack damage boost which will occur every ten seconds once activated. This allows Thoma to dole out mounds of damage in a short period of time for a quick
When Thoma’s Elemental Skill, Blazing Blessing , is used, it will deal AoE Pyro damage and generates a Pyro shield. The shield's strength is scaled based on his max HP and can absorb 250 percent more Pyro damage. He also applies the Pyro element to himself cleansing any other detrimental effe
While there's a period around ten hours in where the showering of XP, resources and crafting material shrinks to that of a trickle, credit where credit's due. Genshin Impact update Impact is not as predatory or as manipulative with progression as this kind of business model may allude towards. Yes, that's not to say that the meager doling out of Primagems (one of the many form of currencies) doesn't eventually devolve from dismissive, to a touch annoying, to downright aggravating. Not least because in-game achievements and challenges also suffer from this same deliberate smidgen of an offering. So little in the way of crucial currency; obviously it's an attempt to further coax players to the in-game shop where everything, including the potential pull of a four-star (maybe even five-star) weapon or new character dangles in front of you. Another ten pulls and you're sure to get it this time.
But rarely does the monetization side of Genshin Impact get in the way of what feels first and foremost like an open-world adventure brimming with diverse and intriguing content to invest in. Content that isn't just another fetch quest or another handful of items to gather, but a puzzle to work out, a chest to reach, or in the briefest of spots, a curious little spot of world-building to unravel. Grind is an eventuality once you start to near the high-teens and low twenties of your Adventure Rank. Adventure Rank being your character's defining "level" of sorts whose meter can be fed through completing quests and achieving certain milestones. That reliance on levels does unfortunately rub the wrong way at points, especially when it becomes a barrier to later quests, story-based or otherwise. And while setting a minimum level cap on quests can be read as gentle persuasion to explore more of the environment, the abrupt nature doesn't always feel entirely warranted. Particularly when the main story takes a dramatic turn and you find you can't continue on that thread because your Adventure Rank (or AR for short) is one or two levels too low. So it's to the daily Commission Quests or some other similarly short-term activity on the side, for the time being.
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