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15 Video Game Logic Memes That Are Funny AF

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작성자 PE 작성일25-11-06 02:14 (수정:25-11-06 02:14)

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연락처 : PE 이메일 : josebogner@libero.it

Combat itself has been overhauled in GTAV. Instead of blindly cycling through weapons, there’s now a weapons wheel that is brought up by holding the left bumper, allowing available weapons to be seen and selected easier. Additionally, getting busted or killed no longer forfeits your weapons, which makes spending money on weapons upgrades much more realistic. Actual combat is more customizable, allowing players to choose how much they want to be assisted with automatic locking. By default, it’s a bit of a mix between free-aim and full-lock, with targets in clear view automatically locked on and those hidden or at weird angles left to free-aiming. The cover system has also been improved, allowing smoother transitions. On the driving side of things, vehicle handling has been updated, with vehicles feeling better than ever before. While this is still the sort of game that lets you bounce around after landing a jump, handling feels more realistic and tailored to specific vehicles, instead of cars simply being "fast" or "slow." Even supercars feel distinct from one another. Realism has also been visually improved, www.gta5fans.com with cars mirroring their real-life counterparts like never before. It’s clear what’s a Mustang or what’s an Audi and even though the brands can’t be used, it's better than simply looking for a "fast" car.


Rockstar Games has made a habit of impressing with their DLC (more on that later), but Red Dead Redemption 's best add-on was as shocking as it was impressive. After earning numerous near-perfect scores for its mature story, hero, and strong Western style, Rockstar announced the 'Undead Nightmare' DLC . Lawmen were no longer the threat facing John Marston, but a zombie plague spreading across the front


Pitching Commander Shepard against a mysterious threat on the titular Citadel, nearly every crew member returned to lend a hand. Once the fight was over, the real fun began: planning, hosting, and enjoying a party. The action satisfied, but the chance to rekindle old romances, gain closure, and let Shepard's hair down with the crew he had built was too good to pass


The concept of healing yourself in video games is hilariously inaccurate. Shooting yourself up with needles, munching on painkillers, or eating food alone cannot cure bullet wounds. Bioshock Infinite calls back to the very early days of regenerating health, where characters could eat pizza or cheeseburgers in the street, dropped from bloody enemies, in order to feel better. It wasn’t possible in the 8-Bit and 16-Bit generation and it sure isn’t possible in the realm of Bioshock Infinite, even with flying cities. So yeah, Booker go ahead and eat that hot dog from the trash. If you die from food poisoning, I’m sure a smarter version of you will appear in an alternate timeline. I’ll share another video , this time from Mega64, to accompany my po

There’s something eerie about literally walking into a store, looking down the sights of a gun and into the eyes of a store clerk, even if it is all virtual. It immediately creates a narrative between assailant and victim that wasn’t there when viewing the game through the window of a TV screen. He's no longer an Apu-esque caricature, and it’s my personal choice whether to kill him or not. The screams of nearby civilians immediately following the gunshots solidified the terror perpetrated by player actions in my mind. I was, and even thinking about it days after initially seeing it still am, deeply disturbed.


As the name suggests, the entire world of Borderlands - heroes, villains, weapons, and everything in between - is re-imagined as a figment of Tiny Tina's imagination. Turning the campaign into an elaborate game of Dungeons & Dragons , the writers take every chance to show their love of the pen-and-paper RPGs which once ruled loot hoarders everywhere, and it's unabashed love of absurdity in the name of fun is infecti

In typical Trevor fashion, he will also mentions that he doesn’t understand the whole zombie situation and begins to question why they have such a fascination in the taste of the brain compare to other body parts. Graham then has to remind Trevor that he isn’t a real zombie, but instead just simply a cosplayer.


If a Phoenix Down can revive a character, then why is Aeris dead? Aeris' death has plagued us for ages, with some even going so far as to track down ways to actually revive her. While using hacks, mods, and cheats can do it, canonically Aeris is dead so it's time to let it go. It's funny to laugh at the logic of this one, but I theorize that whenever someone dies in Final Fantasy VII , or really any RPG, they just fall into a critical state. Pokémon says it best when they label downed Pokémon as feinted. When all three party members are stricken down, that opportunity leaves the monster a chance to truly finish them off. So with all that said, it makes sense why Aeris is actually dead as sad as it is. So there I ruined the m

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