Black Myth: Wukong - All 9 Transformations Ranked & How To Use Them
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작성자 ZB 작성일25-11-21 05:01 (수정:25-11-21 05:01)관련링크
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Following this, it is paramount that you perform Light Attacks, which consist of a simple hit with your blade. Upon doing so, each Light Attack will infest an enemy with the Larvae from your sword. Players must then use their Spell ability, Hive Mind, to command all Larvae to explode and deal instant , deadly damage. The Detonation Spell also commands your Larvae to explode, when you De-Transf
After his health has dropped by roughly 1/3, the Yellow Wind Sage will start to whip up strong winds around himself while boasting about his Samadhi Wind, whirling his staff overhead. If you have the Wind Tamer , activate it now to stun him and dispel the wind, giving you a huge opening to pummel him with powerful attacks (this is also a great time to use Pluck of Many.) If you don't have the Wind Tamer , you'll have to back off until the whirlwind surrounding him fades. It has a very wide AOE, so back away as far as possible.
Wait, wasn’t Mega Man: The Wily Wars just a Genesis remake of the first 3 NES games ? Well, yes. However, that was only part of the story. After beating all 3 remade games, it would unlock a new section called ‘The Wily Tower,’ where Mega Man could choose any of the weapons from MM’s 1-3 to tackle its sta
The Yellow Wind Sage gets tricky during this first part of the fight by occasionally mixing up his combos. He can skip the second part of his typical melee combo and go right for the overhead slam, for example. It's important to watch him carefully and only attack when you've definitely got an opening (after the overhead slam and after the third wind blade, for example.) Another good time to attack would be after using Rock Solid to parry an attack, or after you knock the Sage over with a heavy attack.
Nowadays, most people may know Journey to the West for inspiring the Dragon Ball series. Its main hero even uses Wukong’s Japanese name, Son Goku. That said, most Dragon Ball fans outside Japan got into the series with the explosive sagas of Dragon Ball Z , where the Journey to the West influences got turned down and other influences, like Superman , got turned
Similarly to Rock Solid, your appreciation of Spell Binder will depend massively on how you want to tackle combat in Black Myth: Wukong. By using the ability, you're choosing to focus primarily on pure combat but have far fewer options when taking on tough enemies. However, there's a chance that you'll be able to take them down a lot quicker thanks to the buff. It's worth trying out if you manage to unlock it, but there's a likely chance that you won't want to keep it equip
After being reduced to around 1/3 of his health, the Yellow Wind Sage will start using some more powerful magic. When he stabs his staff into the ground and begins waving his arms, he will conjure a tornado that slowly follows you around the arena, mythic equipment locations damaging you and throwing you into the air if you come into contact with it. Since it moves slowly you can avoid it by moving away from it as you continue to fight, remaining aware of its position so you can retreat if it gets too close. Naturally, using the Wind Tamer will dispel the tornado, so use it when it's off cooldown and take advantage of the brief stun to attack the boss.
The final encounters of each chapter are arguably some of the most spectacular boss fights in the genre, and the standard is set at the beginning of the game with Black Bear Guai . After learning the Cloud Step technique, you'll be able to reach the temple at the top of the mountain relatively unscathed, but it won't stay easy with the flaming Black Bear Guai ready to pounce as soon as you arr
The only optional spell throughout Black Myth: Wukong is arguably the only one that isn't actually a spell. Spell Binder , as the name suggests, will block your ability to use any of your spells. Not just this, but also your spirit abilities, vessels, and any transformations. To balance this to make it a viable ability, you'll receive a significant attack boost and, depending on how full your skill tree is, a few other buffs as w
With half the set outfitted, players gain considerable Damage Reduction for a short time, upon De-Transformation and exiting their Spirit state . With the Greaves' Unique Effect, doing so also negates the cost of Stamina of all actions for a brief moment to fol
The last unmissable spell you unlock throughout the campaign of Black Myth: Wukong is unfortunately disappointing, and after a couple of attempts, it's unlikely that most players will want to keep it equipped over the other superior choices that share the same s
It turns the story into a Donkey Kong Country -esque platformer with Prince of Persia puzzle-solving, where players can switch between Sanzang, Wukong, Kihong (Bajie), and Sandmonk (Wujing) on the fly. That way, they can switch between their different skills and abilities (gliding, double jumping, etc.) to navigate various obstacles. It’s a fun little game that fell under the radar for many, but it delivers a strong showing through its deep ties to Journey to the We
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