Game Ranter Banter: Grand Theft Auto V, Gears of War 3, Need for Speed…
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작성자 MD 작성일25-11-06 07:53 (수정:25-11-06 07:53)관련링크
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Craig's likeness is used in the game, as is his voice, but we're not sure why. He barely talks during the game. With the price tag Activision put on this release, they should have paid him to do more, but that's not the issue (read our GoldenEye 007: Reloaded review ) - the problem is the aforementioned price of the g
GTA V has three protagonists, each with their own unique tastes, styles, and personalities. You can customize their clothes, hair, and vehicles, whatever. Most of them stick, but there’s always one that resets and it’s annoying every time it happens. You can spend a good deal of time looking for the perfect outfit for Michael, Franklin, or Trevor. You get the clothes, you’re feeling good, switch it up to one of the other protagonists for a second and then once you switch back – BAM, completely different set of clothes. It isn’t that hard to change them back mind you, but trekking it all the way back to your safe house just to out on some new threads is kind of a pain unless you’re in the a
Almost any Grand Theft Auto game since the third one could have made it on this list, but we decided to include Grand Theft Auto 5 as it is the most fully-featured GTA to-date. The single player experience is a riveting one, letting players bounce between three complex and interesting characters as they explore the sprawling city of Los Santos and the highly detailed surrounding countrys
Of course, not all pre-heist missions are as mind-numbing as this one. There are some pretty decent ones that do contribute in building some hype up for this mission. Sometimes though, just like the last two entries on this list, there are missions that fail to do so even if they don't involve going to a store and buying stupid st
The Witcher series is another that started as semi-open world, but didn't dive into the genre completely until its latest entry. The Witcher 3: Wild Hunt tears down the restrictive barriers that kept the previous games from being fully open world, letting Geralt explore one of the largest open worlds in gaming history. What's even more impressive about The Witcher 3 's open world is that despite its immense size, the game still manages to have an absurd level of detail that's just not found in most tit
What follows is a lot of driving around and watching cutscenes, something that's not exactly what one expects from a Grand Theft Auto mission. The only interesting part of this mission is when you tattoo something rather... crude on a producer who's coaxing Michael's daughter Stacey into doing something rather inappropri
Ah, video game logic. If one tries to go into the fray with common knowledge and reason, they can very well get themselves lost in this one. As realistic as games are trying to be right now, they wouldn’t be all that fun if everything was exactly as it was in the real world. Sure, there’s something to be said about attaining a certain level of realism, but at the end of the day, games are fun because they’re so unreal. This is just hilarious though. It’s something we’ve all probably seen before, but finding yourself a hairdresser and coming out of the place with longer hair than you went in with is something about GTA V that makes us all chuc
I’m worried that the same sense of loss immersion during my demo of XING will be applied to Grand Theft Auto, or other violent games released in the future, by the mainstream press, who already have a history of blowing video game violence out of proportion. GTA V on Oculus Rift won't make any person more violent, and it definitely won’t cause any deaths, but it does make the act of playing a violent game a lot harder to defend. All it would take is a 30 minute demo to a news outlet for a video with a headline like, "What Murder Simulator Are You Allowing Your Kids to Play," to be spread through the internet just like any of the other unsupported claims made by unsavory news outlets.
Jesse is only mentioned once throughout the game’s story-line by Jimmy De Santa during the mission "Reuniting the Family." Ultimately though, Jesse serves no purpose to the game’s story-line and is merely just an easter egg for players to find.
The arguments are there that VR is a powerful piece of narrative device. The people you play as in the Grand Theft Auto open World Theft Auto series are largely awful people, and seeing the world through their eyes is a breakneck way to deliver that message to players. I could even see it causing emotional scenes, like pulling the trigger on Duck in Telltale’s The Walking Dead Season 1, that much more powerful, but in the case of Grand Theft Auto V, its meaning may take a backseat to just how terrifying the act of killing is.
There are eight missions in 'The Truth' series, and while none of them are anything to write home about. The worst mission in this series by a country mile is 'Exercising The Truth.' In this mission, you need to run five real miles in the desert under threat of death from the various annoying cougars that roam the area. There are exploits to do this mind-numbing task quickly, but for those who don't know about them, this mission is an absolute pain to fin
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